Yearly Archives: 2016

NOVA 2016

NOVA OPEN 2016 Logo

Despite having what felt like the most harried build-up to the convention yet, this was probably the lowest-key NOVA I’ve had.  My schedule was pretty light, and I didn’t stay at the hotel, so most of the convention ran only about 8 hours a day for me.

In some ways, this was good: I didn’t really push myself hard, didn’t do much in the way of scrambling from one thing to another.  In other ways, less so: there was a lot more to do that I simply didn’t.

Initial registration was for nothing but Capital Palette and Jessica Rich seminars. I didn’t know what game to commit to, and although I gotten a lot out from the other instructors in the past I hadn’t met or had the chance to take any classes with Rich before.  Then, just about a month ago, I decided to throw in on the Wrath of Kings event(s).  Capital Palette looked like it was going to be a waste: between my heartburn over the change in format and my lack of hobby time leading into the convention (still adjusting to the new job’s schedule and what hobby time I’ve had I spent painting Wrath of Kings), I simply had nothing to enter a week before the event.

In the end, I ended up with 3 CP entries, 3 seminars, 1 speedpainting entry, and 1.5 tournaments.

Capital Palette

Up front: I did have heartburn about the new format, but I think I was probably wrong, which is good.  I don’t know what’ll happen to the format next year, but at least 2016 wasn’t the problem I feared it would be.

How bad was I about taking pictures this year? So bad that I don’t even have pictures of my own stuff in-cabinet to post here.

The weekend before NOVA started on my entries. I didn’t expect them to go anywhere, but figured I’d paid for the pass and more models in the case is better for the event. I ended up entering a Trenchworx A7V (previously documented here) and the Konflict ’47 M5A9 Coyote Walker as well as, after some consideration, a selection of my Frostgrave Cultists as really the only new minis I’ve painted over the past year that I think hold up well.

In the end, I made final cut with the Cultists and got a Bronze with the A7V.  This exceeded any reasonable expectation, I think.  This isn’t false humility or self-deprecation: this is, I think/hope, a realistic assessment of the level of my skill, my work, as well as that of the other folks who compete in these things…. and my game was pretty weak this year.

Anyway, despite some work into tarting up the display block, the Coyote, frankly, was unfinished.

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That the Cultists made cut but no more is on point: I do think they’re good models, but hey: they’re gaming minis and I painted 7 of them in a weekend.

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I think there’s a lot of cool stuff going on with the A7V, but it, too, feels less than fully complete to me so that it got a medal is a huge, pleasing surprise. Unfortunately, the CP photographer doesn’t know what an A7V looks like, and so photographed it backwards.

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The best thing about the new format: they did a separate awards ceremony before the closing ceremony.  Everyone got to see every entry that won a medal and got to put faces to names. Keep this up for sure.

Here are all the photos I took. (Don’t ask me why I photographed these and not any of the other, 100+ entries.  I LOVED Daenerys and the Mobile Brigada, but there was a lot of other great stuff.)

CP 2016 (4)

CP 2016 (1)

CP 2016 (2)

CP 2016 (3)

Grex Speedpainting

Speed Painting 1

I’d considered doing it, then decided against it.  Then, while shooting the breeze, John convinced me to sign up for it after all.  I’m really glad I did: I had a great time with it: it was a lot of fun, I’m proud of my entry, and I liked it enough to consider doing it again at 7:30 Sunday morning to take advantage of my lessons learned. (I didn’t, but maybe I should have: those 7:30 entries swept, I think).

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Given where I was with an airbrush this time last year, this is amazing.  Heck, given where I was with an airbrush this time last year, that I freaking medalled with an airbrushed vehicle is freaking amazing.

Anyway, I will definitely be doing it again next year.

Wrath of Kings

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As previously mentioned: I did it.  I got a WoK skirmish list painted up in time for the con.  The format calls for two sideboards: I only had the one, but it was enough.

Now that I’ve gotten some more, focused games in, my opinion of the game hasn’t changed: it’s got some depth/complexity but not too much depth/complexity. There’s not enough there for a primary game to play week after week, but it’s definitely worth having around to break out every now and again. CMON has been relentlessly aggressive in getting a starter into the hands of pretty much every man, woman, and child in America at this point, so there’s no reason not to put the models together, paint them up, and push them around.

The Friday tournament was small: 6 people, but tight enough to be a good time. I ended up going 1/1/1, with two good games and one okay-but-I-think-we-were-both-tired game.

It was light enough that I decided to pass on the Battle tournament, thinking that if Skirmish only got 6 players, Battle (with a larger model count) would get fewer.  I was right: only 3 turned up (though 2 of them hadn’t played on Friday).

I did end up playing in the Sunday tournament, but that was a mistake.  It appeared to have a different format: “WoK: Skirmish Level Tournament” vs, “WoK: Skirmish Battle Royale“, there was a smaller window (3 hours vs. 4 hours), but ended up as a regular matched play tournament (like Friday) and because we started late and were ending early (I had a hard-stop at 2) I only got a hair over one game in.  A little disappointing, but at least it was inexpensive.

The CMON booth and game room was humming pretty much all weekend. I expect they sold quite a bit, so hopefully it’ll have a bigger presence next year.

Unasked-for-but-hopefully-constructive feedback:

  • The Conquest of Kings format time limits were probably invented in a vacuum. It’s plausible that the game’s designer is able to finish skirmish games in 1 hour or less, but for the rest of us… especially people who potentially just did a build-and-play the morning before.  Of four games, I finished one in time.  They need to pad that time out.
  • The tables were not-great.  Not bad, but not great. They were on par with the 40K tables, but I find those merely adequate and they have to have 800 of them. One of the lessons I think I’ve learned from HMGS & TGS is that beautiful tables have a greater impact than beautiful miniatures. Great example of this: Hobbit / LotR sure as heck feels like it’s a dead game to me, but it has the most beautiful tables at NOVA and so is humming with activity all weekend long.   If CMON only has to schlep 8 4’x4′ tables out, I’d recommend considering punching them up.
  • I missed them announce the winner. I stepped out to use the restroom and came back and there was a plaque on the table. When there are enough participants to count on less than two hands, I think it’d be worth making sure everyone’s there when you do that.

Overall

I have to admit that I went into NOVA a little down on it.  I had stuff that I was going to do, but not a lot, and it’s too expensive to just putter around. I had a great time, though, and I’m pumped and motivated and looking forward to next year.

Infinity

Next year I’m definitely doing Infinity.  I’d had heartburn over the (lack of) painting requirements at Infinity events in 2015 & 2016 and, as with other my other heartburn, I don’t think it was born out.  I cruised through the Infinity room a couple of times to see what people were running and although that’s hardly a scientifically sound polling mechanism, I think I saw one or two unpainted armies and that was it.  The average quality of the models there was hundreds of times higher than could be said of the 40K room.   Definitely in the cards for 2017.

(Can you tell I’m happy to say “I thought this would be a problem.  It wasn’t.  I was wrong.”?)

Games Workshop

The big rumor mill was about Games Workshop and it’s involvement in NOVA.  It was such a non-secret that I honestly hope nobody expected it to be.  They provided a ton of prize support and are apparently going to be much more involved in NOVA 2017 0in some way or ways that have not yet been articulated. I’m cautiously optimistic. The only reason that’s ‘cautiously optimistic’ and not ‘fully glad to see’ is I do have some concerns about how it’ll impact the Capital Palette.

One of the rumors was that this might herald a return of the Golden Daemon to the US.  Although that would be great, the CP has had quite a large number of non-GW entries over the past several years.  I wouldn’t be surprised if they were in the minority.  Any move that would exclude the sorts of models that have been getting submitted (especially now that there’s effectively a whole non-GW category: busts) would be a bad thing.

If this happens, what I think needs to be the case is a parallel/sub contest.  For example, Historicon has its categories: Sci Fi/Fantasy/Historical, etc… but there’s a whole two categories for Flames of War, and there’s a Warlord Best in Show award that’s done independent of the 10 categories people can submit to.  If you’re going to do a Golden Daemon at NOVA 2017: follow the Historicon model and either have separate, GW-specific categories or (better yet) simply have the GD awards selected from GW models entered into the existing categories.

Closing Ceremony

This was the best closing ceremony yet. For most events, they handled awards announcements and prizes within the context of the specific events: just as they did with the Capital Palette. This shaved down something that at one point took hours and hours and hours to something really lean that hummed along in great time.

NOVA has solved the closing ceremony problem.  Let the bells ring.

Frostgrave – Campaign!

Frostgrave Logo

I pretty much immediately got pumped about running a Frostgrave GameDay after my first game. I envisioned a couple of simultaneous 1v1 games, culminating in a larger melee with everyone on the table.

We’ll be running this at Huzzah Hobbies on 10/23 and, I’m sure, as a TGS weekend event.  If you’re interested in playing in the 10/23 game day: let me know!  There’s room for 8 and that’s it.

You can get the campaign here: Frostgrave – The Confluence Game Day

Frostgravin’ It Up

Frostgrave Logo

Casey and I have gotten a few games of Frostgrave in and I’m definitely a fan.  Expect a handful of Frostgrave-related posts in the near-term.

It’s not the tightest game system, but it hums along pretty well.  It’s easy to build for, easy to play, and with all of the rolling on tables (a thing I am known to love), there’s a lot room for emergent gameplay.  The campaign system is interesting: detailed enough to make it worth the hassle, but simple enough to keep it from being a hassle.

The game plays pretty quickly: most things are resolved in a single die roll: two, max. The swinginess of the d20 goes a long way towards mitigating any disparity between warbands.

The setting is evocative, but there’s also there’s an immense room for flexibility and creativity in terms of warbands.  Take a look at the FrostGrave FB group: the variety of models and themes in play is bewildering. Basically, if you have about 10 models and can map those models to the types of hirelings used in Frostgrave, you’re set.

You should give it a shot.

(See also: Just What the Hell is Frostgrave Anyway?)

Wrath of Kings – Goritsi

WoK - Zeti War Dancers

I’m progressively less pleased with my Wrath of Kings models.

I was very satisfied with the Ravenscar Mercenaries, am not entirely satisfied with the Zeti War Dancers, ambivalent about the Skorza, and I just damn hate the specialists. That’s the order they were painted in, too.

Where the Ravenscar are actually some of my favorite WoK models, the Zeti are actually my least favorite ones.  I hate their stupid hair, most of all.

I was shooting for a dead, pale fleshtone.  I think I swung too far to the blue, but it holds up okay.  It looks even better standing next to the Ravenscar; it makes them look even more dead and unnatural.

Instead of doing the usual eye thing, I simply painted their eyes black.  It looks less skillful but, again, they’re goddamn vampires.

WoK - Zeti War Dancers 2

WoK - Zeti War Dancers 1

WoK - Zeti Dance Master

WoK - Skorza Skirmishers

The Skorza Skirmishers turned out okay, but not the way I wanted them to. In my mind’s eye, I wanted them to have a more natural, realistic coloring but in the end it didn’t come together.  If I weren’t on a deadline, I’d have sunk more time into them to get them where I wanted, but it just wasn’t in the cards.

WoK - Skorza Alpha

The Skorza Alpha is in the same boat.  He’s alright, but nothing to write home about.

WoK - Scourge Hounds

Fuck these Scourge Hounds. They came out so bad, almost certainly because of the too-light fur.  There’s not enough contrast between the shadow and highlights, and something about it just makes the eyes look awful.  I’m better than these models.  These are beneath me.

WoK - Blood Engine 1

The Blood Engine turned out… okay.  The head is out of sync with the rest of the body: I tried doing a thing where I differentiated parts of the body from each other with different glazes but it didn’t work.  Something about the way I rolled that back with its head didn’t quite work. I think I’ve covered for it, but it’s obvious enough to bug me.

WoK - Blood Engine 2

It’s done.  I painted a Wrath of Kings Skirmish force in about 3 weeks, which is fast for me.  Given that I wasn’t sure I’d be able to do it in time for NOVA, I’ll count it a victory, no matter how ass the Scourge Hounds look. It’s all of the Wave 1 models, save for a few named characters and the Shield Breakers, though it’s about a third of the Zeti and half of the Skorza and Ravenscar I actually have.

Disaster Strikes!

Well, I tried.

I made tracks wrapping up the Wrath of Kings Goritisi Saturday morning, so I decided to push ahead and try to paint up this 28mm Trenchworx A7V for NOVA.  I ordered it a while back, after having such a good time painting those 15mm A7Vs a few months ago.  I quickly basecoated it but then got sidelined with other stuff.

I wanted to paint it up like 563 – Wotan or 561 – Nixe: I like the way the cool grey tones of the armor contrast with the warm brown of the weathering (which is fun, especially since the armor itself is actually painted with some greenish browns, highlighting up to khaki).

I made speedy progress on it, getting pretty much done by bedtime on Saturday. There are definitely some problems with it: had I been a little more deliberate, I’d have been able to fix the skirts: they’re the wrong make for 561 (compare this to this to see what I mean).  I also had a lot of trouble with the decals I’d gotten; they were quite a bit more fragile than I’m used to and broke apart: those side crosses had backups but the ones that go on the front of the tank didn’t… just as well, since I don’t think it would have handled the rivets well, but I didn’t think I had time to fight with free-handing them on.  So I left them off.

Would you notice either of those things if hadn’t mentioned it? Maybe not… but what’s the point of it if you’re not going to try to get it right?

Failures, but acceptable ones. This thing wasn’t going to win any awards, literal or metaphorical, but then disaster struck: Continue reading

Wednesday Workbench


I’d be lying if I said I was happy with how these are coming out.  They are not good.  Just need to power through them and then: whatever I might do to put in the CP next weekend will get started and finished this weekend.

Aug 2016 me is very disappointed in how August 2015 me “cleaned” the mold lines on these models.

Ravenscar Mercenaries

I’m banging away at painting for Wrath of Kings at NOVA, and finally wrapped up the first batch of models yesterday: Ravenscar Mercenaries.

WoK - Ravenscar Mercenaries Group 2

These guys are actually one of my favorite WoK sculpts, despite the decision to give them capri pants, which doesn’t exactly strike terror into the hearts of one’s enemies.

WoK - Ravenscar Mercenaries Group 1

WoK - Lord Hob

WoK - Ravenscar Mercenary 4

WoK - Ravenscar Mercenary 3

WoK - Ravenscar Mercenary 2

WoK - Ravenscar Mercenary 1

Now that I’m actually posting them, I think they look not so good. I think I need to make peace with that: they’re kinda-sorta speed painted for me.  I’m pleased with their faces, if little else.

The Sergeant is just about done, but needed a few more details, so he’ll get varnished with the Zeti.

This is the finalized painting list.

Ravenscar Mercenary Infantry 6
Ravenscar Sergeant Leader 1
Lord Hob Leader 1
Zeti War Dancer Infantry 6
Zeti Dancing Master Leader 1
Skorza Skirmisher Infantry 5
Skorza Alpha Leader 1
Scourge Hound Specialist 2
Blood Engine Specialist 1

 

Lord Hob shouldn’t be in there, but he is, and he’s done.

I’m doing 6 each of the Rank 1 Infantry (so I can make a Zeti/Ravenscar leader and do 6/4/4) and 5 of the Rank 2 Infantry (so I can make a Skorza leader and do 5/5/5/).  My list isn’t in that much flux, but by painting 1-2 extra minis in a batch, I buy myself a lot more flexibility.

I’m working on the Zeti now: I might get pretty close to having them done tonight, which gives me most of the weekend to work on werewolves.

Frostgrave Cultists

Frostgrave - Cultists Group 2

I painted up a batch of Frostgrave Cultists to use as henchmen last week and was pretty pleased with them.  Pleased enough that I had to do more!

Frostgrave - Cultists 1

This is the original batch of 7.  2 crossbowmen, 2 two-handed weapon guys (infantrymen), 1 scarier two-handed weapon guy (templar), 1 dual-wielding guy (treasure hunter), 1 jackass with a stick with nails in it (thug).

On Thursday, I ran them with some painted Bones wizards as Wizard & Apprentice, which was okay except the scale and style was all wrong.  So: new wizards:

Frostgrave - Cultists Wizards

The Apprentice is just a Cultist model; the staff is brass rod and a Skaven skull. The Wizard is an Empire Battle Wizard (still one of my favorite kits) with a head and staff top swap.  Nothing fancy, but it doesn’t have to be, does it?  The Skaven stuff is incidental: I needed spooky evil looking bits and as it turns out I have a lot of Skaven bits.

I’d planned on making their hoods and mantles purple, to make them stand out from the henchmen, but decided that would make them too cartoonish.  I think the brown is almost as effective without being stupid looking.

Frostgrave - Cultists 2

I’ve built another seven henchmen, but just painted these three with the wizard: a sword-wielding guy (thief), a sword and bowman (marksman or ranger), and a spear and dagger guy (treasure hunter).  I’ve got two archers and two men-at-arms that will have to wait until after the big NOVA push to get painted.

I’ve definitely started to prefer the face’d heads over the hooded heads.  It’s a shame that the models with faces are in that next, tbd batch.

Observation: there are no right-handed dagger hands on any of these Frostgrave kits.  It seems like there’s a strong motivation to take a lot of thieves, but you kind of can’t build them with the kits.  Lots of off-hand daggers, but then even worse left-hand options.

Here’s another group shot.

Frostgrave - Cultists Group 1

NOVA Open 2016 Approaching

NoVA Open 2011 Logo

I’ve finally settled on what I’m doing at NOVA this year.

This is the second year I’ve hit this point: Register early, Knowing that I’ll want to go but not really knowing what I’ll want to do there. Months pass as I enjoy gaming… just not games that happen at NOVA.  The convention approaches and I realize I’ve got nothing to do there.

I’m registered for a couple of seminars, most on Thursday, one on Saturday. I’ve signed up for the Capital Palette, of course, but this year I might not enter anything: the change in format (something I’m less than enthused about but remain open to) adds a layer of stress over the whole thing, and stress is not something I need more of in 2016.

I have one model that I might enter, if I can finish it in the next three weeks, which might or might not happen.

40K is still not something I want to go anywhere near.  30K’s not an option (somewhat more than a partially assembled copy of Betrayal at Calth is likely required).  Age of Sigmar is not for me. Most of the round-lip skirmish games are not for me.  I’m so offended by the Infinity painting expectations that I can’t bring myself to play it.

Now that they’ve posted some non-build-and-play events, though, I think I can get behind giving Wrath of Kings a run.  I like the game okay, they’re single-day events, and I think I can get things painted in time for it.

(Yes, it’s not lost on me that, offended as I am about Infinity and painting, I can expect to see some unpainted minis playing Wrath of Kings.  I could elaborate on why it’s less of a problem for me with Wrath of Kings, but it’d mostly be bitching about the Infinity approach to painting, and that’d be less than fully constructive.)

WoK to Paint

I think I can paint this up well enough in the 25 days or so until the tournament.  25 models.  I’d rather play Hadross, but I know I can paint people faster than I can trippy fishmen, so Goritsi it is.

There’s a Skirmish tournament on Friday and a Battle tournament on Saturday.  I have no illusions about being able to be fully painted for the Battle tournament.  My plan is to do the Skirmish tournament on Friday and decide: is it a non-event? Are people even there? If people are there, how painted are they? If the Friday Skirmish tournament goes okay, and if there’s a lot of bare PVC, I might do the Saturday Battle tournament.  Otherwise, I’ll sleep in and show up in time to learn how to paint sheer fabric.

This is my last year, I think, of registering for NOVA in January. It costs too much to have to find something to do.  In 2017, I’ll have to think about it and decide over the summer.

Green! – Frostgrave Cultists, Veer-myn

I’ve been painting the Deadzone starter Strike Teams; I’m most of the way through the Veer-myn models.

DZ - Veer-myn - Group

I was very excited when Mantic first announced these things, and ended up getting a box of them around the time the first Deadzone started shipping.  Restic, though, so they’ve sat around in the hobby closet ever since, however.

As I’ve noted, a lot of the Mantic hard plastic sprues are enough to make one yearn for the good ol’ days of restic.  The Veer-myn sprues are a good example of this: not great contact points, with weirdly balanced models that are kind of a pain to glue to the base, and so-so detail.  I haven’t been super-impressed.  (I’ll have a couple of them done by the end of the week, I hope.)

DZ - Veer-myn - Nightstalkers

The restic Veer-myn, though: swing the other way in terms to detail: a lot, probably too much, detail for what should be a rank-and-file model. Also, the ones with Pistols? Blech. Whoever decided to make the arms metal but the pistol + hand and the arm itself as separate pieces is someone with exceedingly poor judgement: I can’t see how it adds anything beyond a super convenient place to have your model break.

DZ - Veer-myn - Broodmother

The Broodmother is a sufficiently impressive model.  It’s big enough that I ended up screwing around with oils on it a bit.  Not very well, mind you, but a bit. I like it… but the detail around the head is not very good

Frostgrave Cultists

I scheduled a game of Frostgrave for later this week, which is funny because I was just fussing at Shades about how Frostgrave was DOA at Huzzah.  Because I’ve been happy painting this green, and because I’ve sort of Needed to shut myself in the basement for a day over the weekend, I went ahead and painted up a bunch of the Frostgrave Cultist models for the game.

I blew through them over the weekend. I’m very happy with them; I’m not sure how well the faces (the few you can see) show up in the photo, but I’m extremely pleased with them.