Tag Archives: Dark Angels
Going to the Library
Painting Progress – 20090715
Painting Progress – 20090404
There’s a disconcerting lack of pictures here, and that’s really supposed to be the primary focus of this thing.
Still, this isn’t terribly surprising; I’m kinda-sorta in between projects. I’ve just decided to abandon my Tyranid army (to eBay, Batman!), have been waiting for War of the Ring to come out, and have been stunned and frustrated by actually playing Skaven in a local Fantasy escalation league.
So, in the interests of vomiting up painted content onto the shoes of the internet, I give you: some of the stuff I’ve painted over the past month or so:
I blew through 25 Stormvermin in a single week. I still really can’t believe I managed that. It was far, far more than I should have attempted because it contributed a great deal to my Skaven burnout.
I just finished a fourth squad of Deathwing Terminators. This is one of my “Devestator” squads: nothings special save for the Cyclone Missile Launcher.
I also painted up a power armored Librarian in a day for a friend to use in my Rapid Fire Tournament.
Next up on my to-do list are some Tau Barracudas (Barracudae?) for Aeronautica Imperialis and some Haradrim Warriors for Lord of the Rings/War of the Ring.
Battle Company
My primary army is Dark Angels.
While learning both 5th and the Dark Angels codex, I started out with a Battle Company list (that is, a list emphasizing power armored marines instead of Deathwing or Ravenwing) but when the new Space Marine codex came out I decided to play to my codex’s strengths (scoring terminators! scouting bikes!).
I’ve had a pretty good list, I think, that’s primarily Terminators with bike support… but I’m getting a little tired of it; time to shake things up a bit. Plus, I have a tendency to roll awfully, and a failed 2+ terminator save hurts a lot more than a failed 3+ marine save.
So, just for the hell of it, I’ve thrown together a regular marine army. I think the dual Land Raiders is probably goofier than I normally like to run; I figure I’ll play a game or two with them and then replace one with my usual Devestator spam.
Azrael
Company Veterans x9 – Lightning Claws x2, Powerfist, Meltagun
Tactical Squad x10 – Powerfist, Plasmagun, Missile Launcher
– Rhino – Pintle-mounted Stormbolter
Tactical Squad x10 – Powerfist, Plasmagun, Plasmacannon
– Razorback – Heavybolters, Pintle-mounted Stormbolter
Tactical Squad x5 – Flamer
Land Raider
Land Raider Crusader – Extra Armor
Whirlwind
Azrael rides with the Company Veterans in the Crusader. They’ll hit very hard and be very hard to kill with a 4+ Invulnerable. Tactical Marines are good at pretty much everything. The other Land Raider sticks around in the back and provides some anti-tank support while the Whirlwind helps out with anti-infantry. (I’m not used to running without more frag missiles.)