Tag Archives: tournaments

NoVA Overview

Before I get into how I had a great time and all that stuff, I’ll cut right to the chase and say I did extremely well this weekend, beyond any of my expectations.

I won Best Army (“Sum of All Parts”); tying the winners of both Best Conversion and Best Painted Mini.  I’d hoped to do well with Appearance; I went specifically with the goal of trying to do well with Appearance… but I certainly didn’t expect to walk off with the top prize.  So, you can imagine how pleased and flattered I am.

Furthermore, I came in second place for Renaissance Man, third overall.  Despite planning to show up, try to do well with Appearance, and spend the weekend drinking: I ended up going 4-1.  This was absolutely out of left-field for me.  I planned to show up, roll some dice, and drink a lot of beer; winning games wasn’t in the plan.

I got to see a lot of folks I don’t really get to see much of (especially Jay, Doug, Austin and Kevin), and I got to meet a lot of new folks.  Thank you to everyone who introduced themselves (RGH, RGH Jr., Iggy Koopa being the ones who associated themselves with blogs); it was great to put faces on such (talented) names.  Gav Thorpe is an incredibly nice dude.  Someone (RGH?) had him sign their Chaos Space Marines codex, “Yeah, I wrote it.  So what?”

Doubly huge thanks to Austin for letting me stash my army & board in his room overnight.  That saved me an immense amount of hassle.

I’m really glad I played Fantasy instead of 40K. Five rounds of WHFB across two days were exhausting.  My tournament kit includes a chef’s mat to stand on, and my knees and feet still ache.  Eight rounds of 40K would have me curled on the floor, crying and clutching my knees.

Anyway, the ICGC did a great job running things: games started pretty much on time and kept moving.  I had a great time (which didn’t really have anything to do with my success).

I’ll go over my games tomorrow (or the day after).

What Worked

  • Paint scoring had a very particular, structured format that kept things pretty objective while allowing for just a bit of subjectivity.  I remember being dissatisfied with the old GW GT appearance check list because it put a lot of emphasis on basic stuff without allowing for much nuance at the higher levels.  I feel that this was a huge step beyond that.
  • The format’s solid.  We’ve done smaller tournaments using the bracketing structure and it’s worked out OK.  At the local tournament format, it’s a liability, since it either caps players at 8 or requires more rounds than are practical (especially when your FLGS opens at 11AM).  When spread across two days, and you can play the games you need, it works out really well.
  • Raffles.  Your name went into a raffle every time you lost a game.  I have no idea how many things they raffled off each round, but I saw a lot of folks win prizes.  Three or four folks from my (extended) gaming group won prizes.
  • Consistent, balanced terrain layouts are solid.  It’d get old for pickup games and such, but for a tournament it’s inarguably great.
  • The hotel was nice, and there was a lot of space.  There were concerns about putting 400+ people in a relatively low-ceilinged space stinking the place up (let’s call it what it is), but that wasn’t a concern at all.  At points (particularly first thing in the morning) where I felt a bit warm, but I was never hot.  (Though they did cut off the AC on the Fantasy/Warmachine side of thing a bit early.)

What Could Use Improvement

  • The intercom system.  Not sure there’s a fix for this, though.

    The problem was that the 1) 40K tournament had a tight schedule, requiring everyone to be coordinated, 2) the person doing the bulk of the intercomming sounded like everyone was an idiot and 3) announcements got longer and longer and repeated more often as the weekend went on.  That made it pretty dang hard to play: we couldn’t hear each other at all over the announcements, hardly any of which had anything to do with us… which made them extremely disruptive.

    Like I said, I’m not sure there’s a fix for this.  Everyone’s going to be on the same intercom system and, at 200+ people in a tournament, there are going to be coordination issues that make the intercom scolding required.  Maybe the best one could hope for would be a recognition that there are other events as well, and that everything grinds to a halt when someone’s talking on the intercom… so say what you’re saying and be done.  Though I really don’t think that would actually change much, because I don’t think there was that much fat to trim from the announcements, and the repetition’s justifiable and necessary.  So, I dunno.

    The converse was also true: Scooter’s not a quiet dude, but I had trouble hearing some things the Fantasy organizers announced.  They probably should have hopped on a/the intercom as well.

  • A Schedule.  I guess there were schedules printed, but I never really saw them.  A schedule of the games should have been posted in the tournament area (next to table assignments?), so we wouldn’t have to keep interrupting judges to ask how much time we had left or when the next round started.

    One hour or, at least, 30 minute warnings would have been nice.  We got a couple of “Don’t start another turn!” announcements, but that was it.

  • There was no internet or cell signal.  I had to go outside and stand at the concierge stand to get the slightest of bars.  It felt like coming up for air: walking halfway across the hotel, taking the escalator up, and walking out to sync up with the mothership.  This could be a positive thing: removing a huge distraction of players, helping them focus on their games.  It’d have been nice to stay connected through the day, however: I know it completely prevented me from posting and tweeting about my games throughout the day.

    A wireless access point or something made available to NoVA guests might be worth considering.  I’m sure the 11th Company had some wired connection (since streaming video is a mite bandwidth intensive).  I’m sure wireless router or something could be stacked on top of a similar connection with a password posted in the NoVA space.

  • A poster listing walkable food options and/or delivery options would have been really helpful.  I have no doubt there were a lot of options but on the tight schedule, I didn’t have time to try to figure out what they were.  
Anyway, since I don’t want to wrap on a negative note (and really, I’m shooting for constructive, not negative), I really did have a great time.  Mike did an amazing job, and should be extremely pleased with himself.  I’m looking forward to next year!
* What I’m (unsuccessfully) trying to say here was that it sounded like he was talking down to everyone. I’m assuming that he’s in the military and probably puts dangerous things in the hands of teenagers professionally, and I have no doubt that it was necessary and appropriate at the tournament.  So, I totally get it… but it made the disruption more unpleasant.

RATPUTIN RAMPAGES

The board’s done!  The banners are done!  The sign is done.  BEHOLD!

Here’s everything arranged!  (I might have a few more slaves and monks on there than I actually intend to field today, and I need to repair the furnace, but whatevs).

Signal is terrible at the tournament, so I won’t be able to do much posting throughout the day.

What to enter?

Now, I’ve got to figure out something I should have thought about a week ago: what models to enter for the painting and conversion judging.

Assuming the following:
What should I enter?
Right now, for painting, I’m considering the two models that did well at the GD last year: the Doomwheel and the Warlord.
I’m leery of doing the Doomwheel, though, because of
I could also do my War-Litter Warlord or even my Warlock Engineer (both below).
For conversion, I’m considering my Facebook pseudo-internet-famous Hellpit, my War Litter, my Warlock Engineer or maybe a Mortar.

Leaning strongly away from those last two: the mortar’s just too rough, and while the Engineer is fantastic, it’s barely converted.  So, really: Hellpit or War Litter?

"Let’s Have a Tournament" Tournament

I ran a WHFB tournament over the weekend at GPC.

I think it’s safe to say it was successful: “full” at GPC is 12 players, max capacity (where people have to start playing on 5.5′ tables) is 16… we had 14 players.  Everybody seemed to have a good time and, with the solid turnout, prizes were good.

With the NoVA Open on the horizon, I decided to just use their composition rules (making an allowance for Chaos Dwarves ’cause we’ve got a player who’s running them), their first three scenarios (which were kinda  lackluster and a bit schizophrenic) and their bracketing (which meant we had two undefeated players at the end of the day).

We had a ton of Orc & Goblin Players, which was kinda neat.  No Skaven, though. :/  Warriors of Chaos performed the best, with both WoC players going undefeated through the day.  Best appearance went, by popular vote, to Joey J.’s Daemons of Chaos.

It was a long day, but we managed to pretty much stay on track throughout it… a huge accomplishment.

Results:

One of the local players took a bunch of pictures that can be found here.  (All of the pictures in this post are his.)

Something I really wanted to touch on was that I decided to take a risk that morning and run the tournament without a laptop.  Instead, I used just my iPad… and brought a pad of graph paper in case that didn’t work out.

It worked, extremely smoothly.  I had no trouble inputting results; because I was able to just walk over to a table where folks were working through their results, I’d say it was actually considerably easier than it would have been with a stationary laptop.

Tomorrow, I’ll touch on what apps I used.  I could probably stick them in here, but I imagine it’d be more useful on its own.

Clash for the Cure – Results

Clash for the Cure went down this weekend, and it was fairly successful.  (Yes, that’s a pink ribbon mat.)

As I predicted, I didn’t do too well in the actual matchups (0-3) but, as I’d hoped, I did well with the painting.

Game 1 was against Phil‘s Chaos Dwarves.  (Weirdness: no Tomb King players, but we had two Chaos Dwarf players.)  He’s working through converting them; not using the Mantic models.  They’re looking sharp.

The game was kind of a disaster.  My dice weren’t there for me and, frankly, Withering + Blunderbusses is… pretty rough.

Yes, that’s four Plague Monks left out of thirty, after one round of shooting.  Not sure what my options there are besides, “Hope he doesn’t do it,”

Regardless, it was still a pleasant game.  Phil’s a good guy, which kept it fun.

Game 2 was against Bill’s pink High Elves.

This was a rough, back-and-forth game.

I had an insane Doomrocket shot (37″!) that, thanks to unusually considered positioning still managed to connect with a unit and be quite devastating.

Also, the Stormbanner lasted the entire game.  From the start of Turn 1 until the bottom of Turn 4 (the last turn).  That never happens.

Ultimately, the game came down to Bill’s Phoenix Guard throwing down with my Plague Monks.  Things looked grim until I ran out of Plague Monks and it was just my Priest + the Furnace’s crew vs. the few Phoenix Guard that could swing on them.  In the end, Bill pulled out a Minor Victory.

Game 3 was against Harry’s Lizardmen

We ended up running out of time on the game, but it was another tough game.

My Seer managed to make a billion Ward Saves, lasting an unreasonable number of combat rounds against his Saurus BSB.  The Slaves stuck around a good long while, too.

In the end, I charged his General with some Stormvermin, the Warlord and the BSB… which didn’t work out for me.  I caught a flank charge from his Saurus after they cleared out the slaves.  Unsurprisingly, the unit broke; costing me something like 640 VP alone.

All three games, despite being losses, were great.  I had an awesome time.

Another thing I wanted to point out was Joey’s display board:

That’s a drawer, there.  He can fit all of his non-model stuff in there.  Brilliant!  (And really good looking, too.)

So far, the even raised over $500; we’ve still got a few items that didn’t see bids that are on their way to eBay.  That means that, across the three tournaments we’ve run, we’ve raised over $7,000!

(The photo of Bill’s High Elves and Joey’s Dark Elves come by way of Harry.)

Clash for the Cure!

Today’s another breast cancer charity tournament: this time Warhammer Fantasy instead of 40K.  Should be a good time, though likely smaller than the Battle for the Cure tournaments we’ve done at Game Vault.

I won’t be fully painted, and I don’t have a unit painted pink to compete in that particular category, but I think the Rats for the Cure mini I knocked out a bit ago will do well in the single-mini category.

Games are at 2,000 instead of 2,500… which is a size I’m not really used to, but makes sense given the schedule we’ve got.  I’m trying something new to make the list I know how to play work with 500 fewer points:

Clash for the Cure

Lords
Warlord (General) – War-Litter, Enchanted Shield, Sword of Swift-Slaying
Grey Seer – Talisman of Protection

Heroes
Chieftain (BSB) – Shield, Armor of Destiny
Plague Priest – Plague Furnace, Flail
Warlock Engineer – Doomrocket

Core
Skavenslaves x42 – Musician, Shield
Stormvermin x14 – Musician, Standard Bearer, Stormbanner
– Poisoned Wind Mortar
Stormvermin x14 – Musician, Standard Bearer
– Poisoned Wind Mortar

Special
Plague Monks x30 – Full Command, Plague Banner
Gutter Runners x6 – Poison, Slings
Gutter Runners x6 – Poison, Slings

Rare
Doomwheel

I tend to keep my Core expenditures as close to minimum as possible: so, no more Clanrats.  Instead, I’m running a pair of small (tiny, really) Stormvermin units with Mortars.  I expect this will not work at all, but I’m giving it a stab.

Similarly, there’s no Hellpit.  No Warp-Lightning Cannon.  As poorly as the latter’s done for me (the last few games I’ve played, I’ve misfired something like 90% of the time), I should be more comfortable with that decision.  We’ll see.

No Power Scroll, but that’s ’cause it’s explicitly verboten.  Suppose I won’t necessarily swap out for The Dreaded Thirteenth, then.

I’m beefing the Gutter Runners up from 5 to 6 because I’m incapable of arguing with Harry’s logic about how many casualties it takes to force a Leadership test.  They don’t take them often, though, so I might go back to 5 ninja rats after a few games.

I’m planning to have a time and I hope we raise some money!  I’ll probably be taking pictures and commenting on the Twitter throughout the day… at least I hope to.

Hey, it’s been a while!

It’s been a while (a couple of weeks!) since I’ve posted here.  Probably should fix that.  A bit active on the gaming front, but unusually slow on the hobby front.

What I’m Working On

A lot of half-done things here, mostly due to post painting grind restlessness.  I really powered through finishing off those Flamers of Khorne in time for Madicon.  Whenever I do that, I end up a little burnt out and need a break.  Work’s kept me too active to really feel like I’ve had that break, though.  Anyway, what we have here:

  • Another 10 Skavenslaves.  20 total to go (including these).  Soo much painting.
  • Objective markers for my Khornate Daemons.  Stalled due to lack of inspiration, combined with grimness about the playability of my Daemons in a post-Grey Knights world.
  • A pink High Elf.  I’m still riffing off of the success of Battle for the Cure II and there’s a Fantasy version coming up in a few months.  The mood seized me.

Madicon

Madicon went down two weekends ago.  Overall, I had a great time.  I ran the 40K Tournament and the WHFB “Tournament” (concurrently),  played some Dark Heresy and relaxed.

The 40K tournament had 8 people turn out, which was precisely my success/fail metric.  Things ran smoothly and most everyone seemed to be having a good time.  We did have one guy who was a bit argumentative: at the time, it looked like he’d just been conflating 4th and 5th edition rules.  In retrospect, he was probably cheating (as his list seems to have changed between games).  That bothers me, but at least he didn’t end up winning anything.

The Fantasy “tournament” gets scare quotes because 60% of the an already light signup list flaked out and no-showed… which left Mike A. and Sean playing three games against each other.  They were happy enough to do that, but I’m going to recommend that Madicon not do a Fantasy tournament next year.

While at the con, I also picked up the A Game of Thrones LCG starter; right now I’m hoping to use it as a standalone game, without getting into any deckbuilding.  Not sure I have the mental bandwidth for that, you know?

Battle for the Cure

We held our second annual Battle for the Cure at Game Vault just this past weekend.

Something like half of the signups flaked out and no-showed, which infuriates me (much more than the flaking out at the Madicon tournaments.)  Despite this, but because of an unbelievable amount of generosity from folks on the internet who donated things for the auction, we were able to raise $2,000 for Susan G Komen.  With half the turnout from last year, we were able to raise $600 more.  Next year is going to kick ass.

Mike G. did a great job of pulling everything together.

I went 1/3, but I don’t feel bad about my poor showing.  Despite having a list that naturally lent itself to the composition scoring (no vehicles), I pretty much looked at every scenario and went, “Wow.  I guess I’m not supposed to win this game.”  I’ll generously call them woeful.  That I did as well as I did makes me feel pretty confident.

I won best painted army, though, which I’m extremely proud of.

The auction was also a huge success.  I decided to not offer to paint a unit for the auction, as I did last year, simply because I’m too damn busy and it took me forever to get Mark his Sternguard to him.  At the last minute, I relented and offered to paint a single infantry-sized mini.  The winner’s still got to get the model to me.

While I was there, AGoT LCG on my brain, I snapped up the Warhammer: Invasion LCG (unfortunately, I did this at the top of the day… well before I won a gift-certificate for the best painted army).  Since buying more cards means being able to play Skaven… it’s a safe bet that that might happen in the future.

I Love Hearing About Myself

Yesterday morning, I got a note that I was Blog of the Week on Blunt Force Gamer, so I gave them a listen.  Thanks for the kind words, guys!

(Now I feel bad about let Warpstone Pile lay fallow for the past couple of weeks.)

I’m Selling Stuff!

I played the bejesus out of Warmachine a few years ago (just a bit before Superiority came out)… but have since very much lost interest in it.  I haven’t pulled my minis out in a couple of years, now, and that’s really not likely to change.  So, time to unload stuff.

I’ve got a lot of painted stuff (especially Cygnar).  I think I’m asking a reasonable price for the painted stuff… but I’m very open to negotiation, particularly if you’re looking to free me from a lot of stuff.  The more you take, the more I’ll give!

A list of what I’ve got and what I’m looking for can be found here.  If there’s anything you’re interested in, let me know!  If you know anyone who might be interested, pass the list along!  Thanks!

Games Day 2010 – Rapid Fire

As I mentioned, the Iron Fist League ran Rapid Fire again at Games Day.  We were pretty hard to miss: smack dab in the middle of the convention floor, across from the store.

Setup
Setup on Friday went down quite smoothly: completely done in about three and a half hours.  I attribute this to Doug McN’s somewhat psychotic organization of terrain: he showed up with a truck full of terrain, all broken out by theme and table: two 4×4 tables per drawer.

After that, it was off to the Wharf Rat Oliver’s Pratt Street Alehouse with the IFL and WNPG guys to wait out traffic before heading home

Turnout
I’m still waiting on the result spreadsheets but I can speak, roughly, about how active it was.  Last year was insanely successful.  This year, we were still successful but less so.

Last year: there were no open gaming tables; while that was a mistake on GW’s part, we certainly profited from it… if you wanted to game at last year’s Games Day, you had to do it through Rapid Fire.  This year, they had open gaming and, it seemed to me, there were more club tables offering it as well.

Also, we had more tables than we did last year… plus, they put the 40K and Fantasy tables next to each other, which was great since it let us shift tables to the system that needed it most (40K).

So, turnout wasn’t as out of control as it was last year but most of our tables were occupied, and everyone seemed to be having a good time.

For 40K, we had about 2/3rd’s the players.  Fantasy, surprisingly, was nearly dead.  It was much more active last year; we had barely more than ten players.

Prizes
I’d been concerned that we’d forgotten to talk to Game Vault, who’d very generously given us prize support last year, about prize support this year.

I had no need for concern, though, as Games Workshop hurled stuff at us to give away:

  • Warhammer 40K Battle Points: Killa Kans & Deff Dread
  • Warhammer 40K Longest Winning Streak: Chaos Predator
  • Warhammer Battle Points: Beastman Battalion
  • Warhammer Longest Winning Streak: Warhammer 8th Gamer’s Edition (minus the book)

They also gave us, literally, an entire box of blisters to give away.  So, we did: anyone who won three games in a row got a blister.  At one point, we had a guy waiting kind of an unreasonably long time for a game of Fantasy: we gave him a couple of blisters as a thanks-for-your-patience.

Rapid Fire – Games Day 2010

It bears repeating that the Iron Fist League will be running Rapid Fire for both 40K and Fantasy at Games Day this year.

The format is, at its heart, the same as the Rapid Fire tournament Matt H and I run every year at Game Vault: play small games, fast.  It’s a good format for Games Day, because you can play as many games as you feel like… and no more.

Composition rules (which aren’t exactly on the GW website, beyond “500/800”) are:

Warhammer 40,000

  • Max 500pts from a current, published GW codex
  • Force Org: 0-1 HQ, 1+ Troops, 0-1 Elite, 0-1 Fast, 0-1 Heavy Support
  • Max 250pts on any single unit
  • Max 100pts on any single model
  • No 2+ Saves
  • No Model with more than 2 wounds

Warhammer Fantasy

  • Max 800 pts from a current published GW Army Book
  • All GW FAQ/Errata applicable to the chosen GW Army Book are in use.
  • Army must have a character model (Lord or Hero) acting as its General *
  • Army is subject to the following additional composition limits: (0-25% Lords, 0-25% Heroes, 0-25% Rares, 0-50% Specials, 25%-100% Core, 2+ non-character units)

* Tomb Kings may use a Liche Priest as both the Heirophant and General.

I’ll be working the IFL tables… probably the Fantasy ones, but that’s not a lock.  Stop by and say hello if you’re going to be there.  Or, better yet, bring an army and get a couple of quite games in!

NoVA Open-ish

As promised, I hit the NoVA Open Friday afternoon to help set up and meet folks.

I got there a bit after 2PM; just as everyone was taking a break and waiting for another truck full of tables. Excellent timing! So, I hung out with Bill for a bit while everyone checked in and had lunch, venting about the state of gaming stores in our area.

Setup chugged along both quickly and smoothly.  Finally got to spy the new IFL Banners, which are swank.  We’ll definitely have them on display this weekend at Games Day.

After some drinks and dinner, there was some open gaming, and I managed to get a game in.  My scheduled opponent was a no-show, so I ended up playing Dominick R. (who was from either Alexandria, VA or Orlanda, FL; I was a little confused on that point).  I snapped a picture of him but, as he looks like I just punched his mother in the baby-maker, I imagine he’d rather I didn’t post it.

I was running my Khornate Daemons:

HQ
Bloodthirster – Blessings, Instrument, Unholy Might
Bloodthirster – Blessings, Instrument, Unholy Might

Elites
Bloodcrusher x4 – Fury, Icon, Instrument
Bloodcrusher x4 – Fury, Icon, Instrument

Troops
Bloodletters x8 – Fury
Bloodletters x8 – Fury

Fast Attack
Flesh Hounds x8 – Fury
Flesh Hounds x8 – Fury

Heavy Support
Daemon Prince – Flight, Unholy Might
Daemon Prince – Flight, Unholy Might
Daemon Prince – Flight, Unholy Might

I didn’t get a copy of Dominick’s list but the more memorable aspects of it included:

HQ
Company Command Squad – Officer of the Fleet, Medi-pack, Plasmagun x3
– Chimera – Heavy Flamer
Inquisitor w/ Mystics
– Chimera – Heavy Flamer

Troops
Infantry Platoon
– All in Chimerae

Fast Attack
Valkyrie
Valkyrie
Valkyrie

Heavy Support
Leman Russ Battle Tank
Manticore
Manticore

So, fully mechanized + Mystics.  Let’s go ahead and call that an extremely poor match up.  Because it was a friendly game, though, he decided to take it a little easy on me and keep everything in reserves.

His dice kind of hated him… and so did my dice.  Before we really resolved the bottom of Turn 5, he conceded the game… but very little had actually been pulled off the table.  He’d dropped one ‘Thirster, nearly dropped the second, and whittled down one of my units of ‘Crushers to next-to-nothing.  I’d popped the LRBT, a Manticore and a Chimera… and was about to get the second Manticore, another Chimera, the Command Squad and maybe another two Chimerae (I say maybe because it was with Bloodletters, who don’t pop armor quite as well as Monstrous Creatures).

It was a good game: I had a really good time, and I think Dominick did, too.

Got a lot of really positive comments about my army from folks walking by, which is something that’s always welcome.  If I’d had foresight, I’d have printed off some Warpstone Pile business cards: there were a lot of questions about how I did this or that and a URL to the walkthrough would have helped back up my descriptions.

I also chatted a lot with the 11th Company; both at the table and then later for a brief recording.  They’re Good People.

A most excellent time.

Although I had to miss the actual event, of course, I’d planned on stopping by on Sunday to maybe get in some more open gaming and watch the finals.  Too much fun was had at the wedding, though, and all I wanted to do Sunday morning was sit on my butt in front of the TV.  A call into Doug that confirmed that most of the break-down had been taken care of let me do that guilt-free.

Although I’ve heard very little about the actual tournament, it sounds like it was quite successful.  I’m looking forward to it next year!